Things Roundup 21.10.2024
Paul Wolinski talks about the new Godspeed album (which I really liked) and what it means to be in conversation as artists working in a medium.
Porn game developer Bigg reviews a porn game and talks about what it means for art to be taken seriously enough to review.
Ben Chandler is working on a game and writing devlogs which I would recommend following along. Ben is a smart and thoughtful person and I'm very excited to see more of his project.
Folly has started a series teaching Borges' Tlön, Uqbar, Orbis Tertius, admittedly a story of his I could not penetrate and am due to reread a few times anyway.
A short piece by Zedeck Siew correctly framing GNS not as a theory but a tradition, like how other modes in artistic media are discussed. I really hope this line of thinking can catch on and we can break free of the thinking that any design framework needs to be the framework.
Ghoulnoise talks about their progression of composing the music for Jett: The Far Shore transforming into an entire conlang.
Laura Michet catalogs some movies that depict cities and their relationship with people.
Dante Douglas talking about how inevitability is only a function of hindsight. As I've personally got more into history and appreciating the narratives it can tell, this is something that is always lingering underneath the single throughline of a story, and something that interests me greatly when it comes to my own work.
Austin Miller talks about music being the art you cannot see, and many of the upstream and downstream effects that's had on their work.