I am nic tringali, a game designer, more or less. I design and develop video games under the Lunar Division label at Bithell Games.
I am currently working on Amberspire, a science fantasy dice city builder, which releases May 6 2026. Previously I released The Banished Vault a strategy game of space exploration on an interstellar gothic monastery, and even more previously: Arcsmith, John Wick Hex, Subsurface Circular and Quarantine Circular, Vienna Automobile Society, and Sun Dogs.
I also make 18-card microgames, which are freely available to print and play on itch.io.
I am working on a tabletop roleplaying game called Forget Starlight which will release in 2026.
I cohost a podcast called Paper Labyrinths with Brendan McLeod that is monthly conversations with other people in games.
I use this blog mostly for longform posting, you can also find me on bluesky.
