enceledean

I am nic tringali, a game designer. I previously worked as a designer and director for Lunar Division, at Bithell Games, where I released the science fantasy dice city builder Amberspire, and The Banished Vault a strategy game of space exploration on an interstellar gothic monastery. I've done design and development work on Arcsmith, John Wick Hex, Subsurface Circular and Quarantine Circular, Vienna Automobile Society, and Sun Dogs.

I also make 18-card microgames, which are freely available to print and play on itch.io, and am working on a tabletop roleplaying game called Forget Starlight which will release in 2026.

I cohost a podcast called Paper Labyrinths with Brendan McLeod that is monthly conversations with other people in games.

You can also find me on bluesky.

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